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PLOTTING POST ✨ Wolf's Moon
QUICK NAV: LOGS ⚔️️ NETWORK ⚔️️ MEMES ⚔️️ OOC ⚔️️ NAVIGATION This is the plotting post! Ask questions in response to this comment HERE. Click here to view top-level comments only. The actual event log will be posted on January 17th, please use this post to plot with your fellow players and ask questions ahead of the event start. |
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The Fairy Queen sends out an invitation for all otherworlders to an eccentric party with ulterior motives that aren't necessarily bad.. after all, they're protecting players from a ritualistic curse cast by escaped convicts from the Elphame prison. But that doesn't mean it's the party's entirely safe either. |
CONTENT WARNINGS:
- 1st Prompt: Mild elements of body horror in the fairy queen's description (paragraph starting with "Opening the message"); this paragraph is description only and may be skipped without loss of content.
- 2nd Prompt: Ball prompts include reference to drugs, alcohol, smooching, and fake murder.
- 3rd Prompt: May have potential for mild body horror depending on player preference, as it features cynanthropy/lycanthropy.
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Atop her head, a headpiece made of platinum formed into the tiniest branches, filled with leaves of precious stones- diamonds, rubies, emeralds, sapphires, and moldavite trailing down in long chains that keep her hair out of her face. Her lips are just slightly parted, painted in what seems to be an enchanted design that shifts patterns as she moves, as if they were a green screened galaxy in real life. There is a stud in the bow of her lips, and the top of her clothing appears to be colorful, but is only visible toward the top of her frame, as her top is low-cut to account for the fungi. A number of small stitched scars are visible, but largely healed. She tilts her head slightly. Even though it's only a video recording, it feels as though she is looking directly at your character. "You are busy bees..." Whether or not your character understood what was actually said or their brain shut down in the middle of those barely benign instructions, they may additionally notice fairy circles made of tiny mushrooms start to crop up regardless of where they are in Avalon. ![]() | ||
Once night falls, if a character dances in them they will be transported to a costume party within the ballroom of the fairy queen in Nicnevin. Costumes will be magically applied upon arrival, based on a favorite childhood fantasy. (Did they want to be an astronaut? A dinosaur? A cowboy? A cat? That's what they'll appear as.) | ||
1. If your character or anyone they know uses your character's name or reveals enough information about themself, they will become unable to disobey the fairy queen in future events. They've technically been warned about this in the fairy queen's message, even if it wasn't easy to understand. B. Alternately, you can have your character's name be captured by a more mischievous party guest fae and play with that as you will. You can be released either by someone else killing your captured fae for you, or the fae saying your name backward. So if your character's name is Stevie, they would have to trick the fairy into saying Eivets. This option to NPC your own fae captor is endable on your own terms, but 1a will be on the fae queen's terms down the line.
3. Dancing, food (fairy food*), psychedelics and drink will be provided to those of age who want them throughout the night. If the partygoers don't seem to be having a good time or the party grows dull, the fairy queen (dressed in the award-winning submission to the Elphame Trader's contest some time ago) will make a demand participation in a party game. If your character is standing around and not participating in the general activities, they may be coerced to participate. Anyone may join willingly as well, of course. The following party games will be played throughout the night: |
Spin the Bottle, Elphame Rules: Fairies are quite randy creatures at times, and the first game played is none other than spin the bottle. The rules are as such: when it is your turn, you are blinded by fairy magic and must spin the bottle. Once the bottle stops spinning, the person the bottle lands on will kiss them. The person who is kissed must guess who from the circle kissed them; a correct guess will mean they stay in and the blindness spell will be lifted. An incorrect guess will eject them from the circle and they will wander around blind for the duration of the game until a winner is declared. Feel free to play out gameplay or your character needing assistance after being ejected from the game circle. |
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Balloon Game: |

Helping to empower otherworlders to improve their chances of saving the world is the kind of task that can be a little.. subjective. A little questionable when it comes to consent, at times. After all, no one is here with their consent and no one was bonded with their familiar or given magic with their consent. What's a little more empowerment? Certainly, a group of imprisoned lycanthrope wizards seem to think they have something of a solution to increasing other worlders' potentials: a ritual using the Wolf Moon of January's full moon cycle to transform unprotected otherworlders into fellow cynanthropes or, in layman's terms, werewolves and other types of weredogs. Anyone not protected (at the party) will be affected by the curse ritual. |
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Cynanthropes in Avalon have the following characteristics:
If your character did not attend the party, left the fairy queen's party, or wasn't at the Red Springs (protected by the mysterious crystals that turn it red during the full moon-- conveniently for your excuse not to participate in either prompt if you want to opt out!) they will become a werewolf or weredog. |
OOC Notes:
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Now then.. for your convenience, a little form for plotting:
Event log will be posted on the 17th, the same day the event starts.
Alex
Contact: PM, discord: billbill#6387, plurk:
Character: Beowulf
Familiar: Hulder
Magic Disciplines: Siphon/Healing
Event Plans: Beo-san is absolutely not one to ignore the fairy queen's words and is probably insane enough to figure out the meaning behind them. Anyway, he's gonna go to the party, half-because he gonna be listening to the magical fairy woman, and half-because his familiar is also a magical fairy woman and will want to go.
Also, he has siphon magic (points super hard at his magical abilities). So I'm super down for having him help save someone's butt again.
Other notes: I am somewhat interested in the queen getting hold of his name somehow and him having to do a bit of simping for her or whatever. Idk we need a Medb or Nightingale here.
Found here
Character: Belgium
Familiar: Lion!
Magic Disciplines: Alchemy/Green
Event Plans: I'm not sure! On one hand she probably would have just gotten back from the whole orc thing and her makeshift after party... drunk and hungover! So going to another is kind of... yuck. Shes also going to still be a little banged up from the whole knight quest.... Also, wolf!Belgium could be really fun! At the same time, I also kind of want her to help out others being afflicted by said curse?
So, I might have her attend the party at first then kind of wander off? Or maybe just have her visit the springs for some r&r. Not sure and will probably play it by the ear if anyone else has any suggestions or are interested in anything specific~! I'm basically open to everything and anything!
Other Notes: Let's get cute! Basically, her initial reaction to all of this.
Character: USS Cleveland (CL-55)
Familiar: German Shepherd
Magic Disciplines: Light/Death
Event Plans: Cleve just arrived and has no idea what in the heck is going on here! So she'll be attending the party because why not. It sounds like fun and as if something big is going to happen! Expect her to be trying all the things while doing her best to make friends! I'm not sure about the whole werewolf bit, it could be fun doing something with that. But again, she only just arrived so I'm not entirely certain what direction I'd like her to go down completely as of yet.
Other Notes:
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