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avalonmods ([personal profile] avalonmods) wrote in [community profile] avalonooc2022-01-15 12:08 am
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PLOTTING POST ✨ Wolf's Moon


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This is the plotting post! Ask questions in response to this comment HERE. Click here to view top-level comments only. The actual event log will be posted on January 17th, please use this post to plot with your fellow players and ask questions ahead of the event start.
 
Event banner

 

The Fairy Queen sends out an invitation for all otherworlders to an eccentric party with ulterior motives that aren't necessarily bad.. after all, they're protecting players from a ritualistic curse cast by escaped convicts from the Elphame prison. But that doesn't mean it's the party's entirely safe either.


CONTENT WARNINGS:
  • 1st Prompt: Mild elements of body horror in the fairy queen's description (paragraph starting with "Opening the message"); this paragraph is description only and may be skipped without loss of content.
  • 2nd Prompt: Ball prompts include reference to drugs, alcohol, smooching, and fake murder.
  • 3rd Prompt: May have potential for mild body horror depending on player preference, as it features cynanthropy/lycanthropy.

Event at a Glance

Prompt banner title: Brivate Bessage


The night before the full moon, a message is sent out to all the otherworlders in the land. In each person's inbox, the message sender reads simply "ELPHAME" and appears to have a verified account, despite that looking into it doesn't seem to reveal much content. The profile pic is simply a picture of a mushroom.


Opening the message will reveal a video recording. For the first full minute, a woman simply stares into the video through one pure white eye and one wholly black eye. Her hair is white and fair and longer than can be seen in the video of her torso. Her skin is sallow, gray more than any other color, and her décolleté is peppered with what seems to be shells of mushrooms growing out of her flesh like they would on a tree, patches of bleeding tooth mushroom creeping down the side of her neck.


queen elphame approximation

Atop her head, a headpiece made of platinum formed into the tiniest branches, filled with leaves of precious stones- diamonds, rubies, emeralds, sapphires, and moldavite trailing down in long chains that keep her hair out of her face. Her lips are just slightly parted, painted in what seems to be an enchanted design that shifts patterns as she moves, as if they were a green screened galaxy in real life. There is a stud in the bow of her lips, and the top of her clothing appears to be colorful, but is only visible toward the top of her frame, as her top is low-cut to account for the fungi. A number of small stitched scars are visible, but largely healed. She tilts her head slightly. Even though it's only a video recording, it feels as though she is looking directly at your character.

    "You are busy bees..."

    A soft voice speaks, almost as if the wind itself is whispering in your ear and not from a recorded video.

    "Busy bees could barely bother, but bother is basically all you do. I bequeath you busy bees a bidding. Bother blithely, busy bees, in Elphame as bristling beauties are bound to do. A ball before you, beneath the Wolf's Moon big and bright, betwixt burgeoning fae blooms. Do not baa, do not bray, bruin nor boar will keep big bad wolf at bay. Bop and bounce, ballet you may, or brawl your basest behaviors in my ballroom before break of day. Broadcast not your boorish bumf, though, or busy bees will be broken brisker than bats banished from Beelzebub's borders and bound. Bless my bestowal and with bated breath I shall bade you betokened truth, if truth be told."

Whether or not your character understood what was actually said or their brain shut down in the middle of those barely benign instructions, they may additionally notice fairy circles made of tiny mushrooms start to crop up regardless of where they are in Avalon.



Prompt banner title: Have A Ball

a dude taking off a helmet

Once night falls, if a character dances in them they will be transported to a costume party within the ballroom of the fairy queen in Nicnevin. Costumes will be magically applied upon arrival, based on a favorite childhood fantasy. (Did they want to be an astronaut? A dinosaur? A cowboy? A cat? That's what they'll appear as.)

You can choose from any age of childhood for your character, depending on whether you want to go funny or more serious about their later childhood dreams.

Whatever your character chooses to do as part of the party, the following party happenings should be noted:

1. If your character or anyone they know uses your character's name or reveals enough information about themself, they will become unable to disobey the fairy queen in future events. They've technically been warned about this in the fairy queen's message, even if it wasn't easy to understand.

B. Alternately, you can have your character's name be captured by a more mischievous party guest fae and play with that as you will. You can be released either by someone else killing your captured fae for you, or the fae saying your name backward. So if your character's name is Stevie, they would have to trick the fairy into saying Eivets. This option to NPC your own fae captor is endable on your own terms, but 1a will be on the fae queen's terms down the line.


2. The party itself is a protected area; refusal to attend or leaving the party before sunrise will subject characters to the Wolf's Moon, which has been put under a ritual by a prisoner group released from the fae prison during the previous dark web quest, Banyanished. This ball is being held as a gift to otherworlders to protect them from the second part of this event. (See below for details.) Characters will be told that they are in a protective area if they try to leave and to trust the fairy queen, but will not be forced to stay against their will by the fae. The only people who may try to stop your character from leaving beyond telling them this information are other player characters.


3. Dancing, food (fairy food*), psychedelics and drink will be provided to those of age who want them throughout the night. If the partygoers don't seem to be having a good time or the party grows dull, the fairy queen (dressed in the award-winning submission to the Elphame Trader's contest some time ago) will make a demand participation in a party game. If your character is standing around and not participating in the general activities, they may be coerced to participate. Anyone may join willingly as well, of course. The following party games will be played throughout the night:


a bottle on the floor

Spin the Bottle, Elphame Rules:

Fairies are quite randy creatures at times, and the first game played is none other than spin the bottle. The rules are as such: when it is your turn, you are blinded by fairy magic and must spin the bottle. Once the bottle stops spinning, the person the bottle lands on will kiss them. The person who is kissed must guess who from the circle kissed them; a correct guess will mean they stay in and the blindness spell will be lifted. An incorrect guess will eject them from the circle and they will wander around blind for the duration of the game until a winner is declared. Feel free to play out gameplay or your character needing assistance after being ejected from the game circle.





Truth or Dare:

The standard game of truth or dare. Don't forget to be very careful, as certain truths may have dire consequences. (See point 1, be very careful.) You can play issuing and completing dares or asking and answering truths with other player characters or receive dares from NPC'd fairies, which may escalate to dangerous and magical lengths. The only solid rule is that no dares are permitted to require exiting the party to complete, and lying during a truth gives permission to fairies to steal your tongue from you if they discover your lie at any point, even after the party is over.


 

a woman gasping dramatically with subs that say "Escandalo!"





a woman threatening a balloon with a knife

Balloon Game:
Everyone loves a good murder game! Everyone is outfitted with a single balloon. You may secure the balloon to yourself for 2 minutes before the start of the game. In the center of the game circle is a pile of close-range weapons varying in usefulness from binoculars and pots to knives, slingshots, axes and more. Magic is also permitted. If your balloon "pops" you are "dead" and will float to the ceiling to fly around until the end of the game, out of harm's way. Do not commit any actual murder or the balloon of the deceased will immediately wrap around you in a full rubber bodysuit and imprison you until the fairy queen can deal judgment. (If this happens, notify a mod so we can discuss Queen Elphame's judgment with you OOC.)


Prompt banner title: Howl You Doin'?

Helping to empower otherworlders to improve their chances of saving the world is the kind of task that can be a little.. subjective. A little questionable when it comes to consent, at times. After all, no one is here with their consent and no one was bonded with their familiar or given magic with their consent. What's a little more empowerment? Certainly, a group of imprisoned lycanthrope wizards seem to think they have something of a solution to increasing other worlders' potentials: a ritual using the Wolf Moon of January's full moon cycle to transform unprotected otherworlders into fellow cynanthropes or, in layman's terms, werewolves and other types of weredogs. Anyone not protected (at the party) will be affected by the curse ritual.

 

dog in front of full moon

Cynanthropes in Avalon have the following characteristics:

  • Character is now able to transform into a humanoid dog or wolf form to the extent the player chooses (go ears/tail or full-furry)
  • Experiences enhanced strength, enhanced sense of smell, night vision, blood lust, and characteristics similar to the character's dog or wolf breed.
  • These effects are only applicable the day before, the day of, and the day after the full moon from sundown to sunrise on each day.
  • Note that new weredogs/wolves do not have control over their instincts for the first few months of transformations and will behave aggressively. If in an emotional state, they can lose control of their transformed form regardless of how long they have been cursed.
  • Though characters can be killed by normal means throughout the month, they can only be killed by silver bullets during the 3-day full moon cycle
  • Full-time side effects include cravings for meat, animal mages having mild influence over them, being able to eat food from Elphame without being bound to the land, and the occasional hair ball.
  • It is up to players how painful they want the transformation to be/not to be; you can play this how you want and chalk it up to ritual reaction variation.
Cynanthrope ritual curses are particularly strong and require at least two siphoners working together to break the curse, a counter-curse potion (only available through events), or a deal with a powerful being such as the fairy queen or Morganna.

If your character did not attend the party, left the fairy queen's party, or wasn't at the Red Springs (protected by the mysterious crystals that turn it red during the full moon-- conveniently for your excuse not to participate in either prompt if you want to opt out!) they will become a werewolf or weredog.


 
OOC Notes:
  • If the fairy queen's words are hard to parse because of the alliteration and odd word choices, here's a translation: "You've all been keeping busy. You could fuck off and sit on your ass and let other people do the hard parts, but you clearly care a lot. I offer you an invitation to a ball. Once the full moon (Wolf's Moon) rises, go find the fairy circles that pop up. Don't complain, but come and dance or fight within the fairy circles before sunrise. Don't share any personal info with others you see at the ball or you'll find yourself fucked over fast as a bat out of hell. Follow my invitation and I'll tell you some sign of the truth of current ongoings."
  • If you want to have the fairy queen have your character's name, please comment here for our reference. She will offer these characters means to repay their "contract" down the line as needed (per OOC discussion).
  • Yes, animal mages can talk to cynanthropes in their transformed state.
  • There will be a future quest available for countercurse potions if you do not want this effect to last long-term. Which does mean that you can choose to keep your character a weredoggo should you choose.



Now then.. for your convenience, a little form for plotting:


Event log will be posted on the 17th, the same day the event starts.
resistetmords: (Lier)

Alex

[personal profile] resistetmords 2022-01-15 07:12 pm (UTC)(link)
Player: Alex
Contact: PM, discord: billbill#6387, plurk: [plurk.com profile] Pluto-Kun

Character: Beowulf [personal profile] beewulf
Familiar: Hulder
Magic Disciplines: Siphon/Healing
Event Plans: Beo-san is absolutely not one to ignore the fairy queen's words and is probably insane enough to figure out the meaning behind them. Anyway, he's gonna go to the party, half-because he gonna be listening to the magical fairy woman, and half-because his familiar is also a magical fairy woman and will want to go.

Also, he has siphon magic (points super hard at his magical abilities). So I'm super down for having him help save someone's butt again.
Other notes: I am somewhat interested in the queen getting hold of his name somehow and him having to do a bit of simping for her or whatever. Idk we need a Medb or Nightingale here.


Found here


Character: Belgium [personal profile] resistetmords
Familiar: Lion!
Magic Disciplines: Alchemy/Green
Event Plans: I'm not sure! On one hand she probably would have just gotten back from the whole orc thing and her makeshift after party... drunk and hungover! So going to another is kind of... yuck. Shes also going to still be a little banged up from the whole knight quest.... Also, wolf!Belgium could be really fun! At the same time, I also kind of want her to help out others being afflicted by said curse?

So, I might have her attend the party at first then kind of wander off? Or maybe just have her visit the springs for some r&r. Not sure and will probably play it by the ear if anyone else has any suggestions or are interested in anything specific~! I'm basically open to everything and anything!
Other Notes: Let's get cute! Basically, her initial reaction to all of this.



Character: USS Cleveland (CL-55) [personal profile] clevebro
Familiar: German Shepherd
Magic Disciplines: Light/Death
Event Plans: Cleve just arrived and has no idea what in the heck is going on here! So she'll be attending the party because why not. It sounds like fun and as if something big is going to happen! Expect her to be trying all the things while doing her best to make friends! I'm not sure about the whole werewolf bit, it could be fun doing something with that. But again, she only just arrived so I'm not entirely certain what direction I'd like her to go down completely as of yet.
Other Notes:


source
Edited 2022-01-17 04:10 (UTC)