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PLOTTING POST ✨ The End of the Fisher King
QUICK NAV: LOGS ⚔️️ NETWORK ⚔️️ MEMES ⚔️️ OOC ⚔️️ NAVIGATION This is the plotting post! Ask questions in response to this comment HERE. Please use this post to plot with your fellow players and ask questions ahead of the event start. Please note that this post does not have formatting right now. It should be fixed by tomorrow, but we wanted to deliver the content as soon as possible without further delay. Thank you for understanding. |
With the tournament resolved, the plan is simple: The five tournament winners and Queen Elphame will be casting a spell from various corners of Avalon to launch the Fisher King and his curse into the center of the Calamity. Characters will be performing synchronic magic, lead by the winners of the tournament, to send the body of the Fisher King (soul removed thanks to a band of death mages, so the Fisher King is not suffering) through frozen time using a powerful magic canon spell that would obliterate any living body that could die by forcing it through frozen time. While it will not immediately solve the problem, the Fisher King's curse should slowly tick away at Excalibur's spirit, degrading it over time and decreasing the strength of the explosion. After having enough time for the Fisher King's curse to tick away at it, it will require less of Morganna and Avalon's magic to still time, which will eventually allow everyone to send a party to retrieve the weakened sword and depower the Calamity.
That's the plan anyway. Whether or not it succeeds will depend on missions in the coming months preparing for that moment... starting with performing the ritual to launch the Fisher King into the Calamity.
Once your character picks a group, the Fairy Queen will be providing all those who participate with their very own flying mounts based on the location/missions they choose to go to. Feel free to play out meeting and greeting mounts (which you will be given a pendant to summon at any time after this event), performing the ritual, camping overnight until everyone's timed up during the witching hour, or dealing with obstacles located in your group's location.
Additionally, because resources are being diverted away from performing the summer solstice, the sun and moon are thrown out of cycle, plunging Avalon into a temporarily eternal night-- an effect which is causing a huge upset with a special kind of microscopic fairy that's randomly teleporting people to other locations-- which means you can really thread with anyone you want, even if you're in the wrong group, and will need to find a way to get back to your group before the witching hour!
Separate into groups lead by the following characters/locations:
Mamori Minamoto - Merlin's Step at The Brocéliande
MOUNT: Gryphon - These majestic creatures are beings with the body, tail, and back legs of a lion and the head, front talons, and wings of an eagle. They are powerful guards who will always have your back, and fierce warriors. As a species, they tend to be a little condescending after being treated as deity guardians and placed on Family Crests since ancient times. Note that they mate for life, and your gryphon's mate may or may not be bonded with another character yours doesn't get along with... and you're going to have to find a way to make it work, because love is the most powerful magic in the world-- and they're not choosing you over it.
Xue Yang - The Ruins of Celliwig's Diamond Falls
MOUNT: Arkan Sonney - A white pig with the wings of the fairy. They're said to be very lucky, and can carry ten times their weight. It can alter its size, so when not being ridden, it can change into a piglet-- if it chooses to. They have quite stubborn personalities and do not like to be chased, so it's best to approach with manners and ask permission to approach. Those who partner with Arkan Sonneys tend to come into money more easily by sheer luck.
Rei Amayado - Malous in the Unnamed Marshes
MOUNT: Impundulu - A black and white bird the size of a person which can summon thunder and lightning with its wings and talons. It has an insatiable appetite for blood and has the ability to take the form of a beautiful young man with a seductive nature, allowing it to get close to victims for its vampiric ways. They will form bonds with sorcerers and tend to target their enemies for food whenever they can. They do not need to kill their victims when feeding, but sometimes choose to. When they summon lightning, they lay eggs 6 feet under the spot the lightning strikes. The eggs can only be fertilized if they are doused with blood. The Impundulu can only be destroyed with blue fire and are immortal. Some people say eating the egg of the Impundulu is how the original vampires were born... but as far as we can tell, it just gives them a good reason to eat you before you find out.
Zidane Tribal - Lotus Pod Mountain (2nd Ash Mountain)
MOUNT: Harpy - Harpies are women with wings attached to their arms and the bottoms are birds of prey. These beautiful bird-women are not going to let you ride them, so "mount" is perhaps a bit of a misnomer here.. but they will carry you by your shoulders with their talons to your destination. (Or if you manage to get friendly with them, they may offer to let you hug them, but you're not riding them.) Piss them off and they'll steal your food and make you watch them eat it. Do wrong, and they will happily change course and dump you in prison. They would be ideal for those with a strong sense of justice.
Caster - The End of the World
MOUNT: Pegasus - Descendants of the original Pegasus, these pegasi come in a variety of colors and patterns at your choice. When they get excited and stamp their feet on the ground, water can start rising from the ground where they dance. They can be quite playful besides that, and are easily the easiest of the mounts to form a long-term bond with. Pegasuses can navigate at night without guidance, following the stars where the original was transformed into a constellation by Zeus. This effect is increased when star magic is possible, but not right now.
*Note: Leaders may change mounts at the end of the event. As thanks, Queen Elphame will make it so. Statues of the tournament winners will also be constructed around the entryway of Elphame, as the Otherworld Heroes of Avalon, and protected by fairy magic. Immortalized, baby.
Now then! What of the ritual itself? There are three roles you can take to do your part:
1. Teleporting Micro Fairies: Chase the micro fairies around whatever area you're in to try to capture them. These fairies can be captured with a bit of arts and crafts magic! That is, you'll need to make a terrarium in a mason jar. Go around your location collecting local flora and fauna to create an environment and lure the fairies in by placing small pieces of cake in it. Once they're in, which you'll see byt the cake slowly disappearing, close the mason jar and use any magic spell over it and they'll be temporarily trapped. This will help protect those performing the ritual from suddenly ending up somewhere they shouldn't!
2. Synchronic Magic: Find a partner to perform Synchronic Magic with, which will then funnel through the group's leader, who is performing a ritual involving a circle, burning herbs and shaking a magic gourd, and jumping in and out of the circle. (It is not the hokey pokey, but it looks a little like it.) Don't forget that synchronic magic requires trust, so you may want to find a way to open up to your partner if you don't know them yet.. or else things could definitely go haywire-- including accidental temporary body swaps, magically gluing yourselves to your partner, or accidentally temporarily changing your canon point mentally (lasts for about a day).
3. Protect the Circle: You're in a potentially dangerous location. Someone needs to be at the borders combatting enemies who exist in the area your team is! Team up with others to fight off enemies known to frequent locations, including any creatures that have been previously found at that location in past events. The bestiary has a good number of ideas (though is a little outdated, so if a creature existed in an event, TDM, or quest after that that you want you use, feel free! We'll be working on getting the bestiary back up to date this month.)
Questions
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Another question: Can some or all of the mounts talk to regular people? Or only to animal mages?
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Amy | Caster & Mukuro
Fate/Stay Night
So whilst she'll be a little salty about the Fisher King not suffering, she'll primarily be focusing on leading the party to the end of the world and conducting the ritual there. Despite looking like her usual evil witchy self and having an ominous looking dark Pegasus at her side, she's going to do her best to make sure it all goes well.
As far as the ritual itself is concerned, she's done synchronic magic before, so can give pointers on how that will work- and has plenty of diorama supplies for terrarium-making purposes. Otherwise, she'll be largely dependant on people protecting the ritual whilst she works.
She's being trusted to use her strengths in magic for something big and important and leading others... so for someone used to being treated by all but her close allies as an awful, treacherous witch responsible for the worlds evils, she's not really sure what to do about all of this.
50/50 she'll get overwhelmed and cry when she sees she's got a statue proclaiming her a hero.
Someone tell her there's a statue of her in Georgia too.Mukuro Ikusaba
Danganronpa
I'll mostly be focusing on Caster for the event, but Mukuro's around to help out however she's able to- I might stick to tagging out with her.
I haven't decided which group she'll go with- if any of her close CR have a strong preference she'll probably follow them as she isn't good at making her own decisions, but otherwise could potentially follow any of the groups except Caster's into battle.
For the ritual, her artistic skills leave much to be desired, so she'd be best placed using her combat skills to keep the ritual circle safe- but I'm all for synchronic magic shenanigans too!
Contact: PM or ArchangelAmy#4540 on Disco
A "Heroic Spirit" Everyone
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He and Mukuro can be harpy buddies (good job Jean, they both sure don't hesitate when you call for backup!) - it'll be interesting for her especially to have such a justice-minded new companion/mount!
If you'd like to do anything specific do let me know; this event basically has me unable to make a decision... (I love how Hijikata and Mukuro both suck at making terrariums though!)
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Re: Amy | Caster & Mukuro
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nik.
Contact: exits#8071 /
kate galloway 🐱👤
Familiar: Bean Nighe
Magic Disciplines: Kinetic / Siphon
Event Plans: Thankfully, Kate has two people she cares about leading groups here so... Yeah she's going. She may be feeling a bit "what's the point" doom and gloom here, but... fine. She owes them both and will be bouncing back and forth between the Marshes and the End of the World using the teleporting faerie. uu.
Mostly, she will be concentrating on protecting the circle because that's what she's good at! Need saving, want to team up, or anything else? I'm here for it! I'm not opposed to her being drafted into doing either of the other tasks if someone is particularly interested in doing those with her, but her focus will definitely just be beating the shit out of whatever is trying to stop this because she enjoys the catharsis.
Other Notes:
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izumi tachibana 🎬
Familiar: Lion
Magic Disciplines: Light / Bargaining
Event Plans: Izumi would like to know why someone sent a child out as leader, which means she's going with Mamori's group and doing some of the work catching faeries as well as protecting the circle. I just want her to get to use the sword skills she's been training, okay? And of course help create lights shields and the like. ... And maybe contract a creature or two if that happens.
Other Notes:
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century egg 🥚
Familiar: Warrior Spirit
Magic Disciplines: Dark / Green
Event Plans: Egg gonna fight. Like. That's basically it. He will be popping around random groups and killing things that are trying to harm people. He's very simple like that 😂. So who wants to team up?
Other Notes:
rosa rivera 🔧
Familiar: Canary
Magic Disciplines: Healing / Blood
Event Plans: Rosa will be focusing on the teleporting faeries because she's no fighter and has... uh. Reasons not to want to be involved in the synchronic magic unless it's absolutely necessary. She'll also be teleporting around various locations in the same way as Century Egg is, and if there's nothing else to do, she'll be offering her healing magic to help others.
I am planning on having her get injured during this as it seems as good a time as any to have her figure out that her immortality didn't cross over to Avalon.
Other Notes:
nilla | 🐇❄️
Contact:
mamori minamoto 🐇
Familiar: pale bishop (see here for reference)
Magic Disciplines: healing & light
Event Plans: As one of the few trusted to lead but clearly the most inexperienced (she literally just got here this month lmao), she'll be relying a lot on others around her for guidance. She's not used to being a leader...! Also where the heckies is she supposed to GO!!!!! But despite this, she'll be surprisingly resolute for an 11 year old - because with her canon point, she was about to play a part in a ritual not too dissimilar from this.
I plan on top-leveling with her prompts for mingling before and more serious stuff during the ritual, so keep an eye out for that! I'd also be interested in using the bit about griffin mates for CR purposes lmao. Who wants to interact with a small child because their mount loves her
Other Notes:
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tsumugi tsukioka ❄️
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Mare | Rei & Rinea
Contact: PM,
Character: Rei Amayado |
Event Plans:
Wow holee fuck this old man really did that
KJSDFLKJDFFDS i'm never signing him up for rng ever againI'll write up Rei prompts for the following:
pre-event
- post-tournament win, so ppl can yell at and/or congratulate him LMAO
- getting the plan from the Elphame queen so he can chat with the other winners?
actual-event- Meeting the Impundulu. is this the creature Zapdos was based on??? His familiar will be a little put-out. There's only room for ONE large bird in Rei's life and it's her, damn it.
- setting up da ritual z0ne so he can chat with people
- (shaking the magic ritual gourd) "lol this is some hokey shit"
And a wildcard. If there's a particular scene anyone wants to plan, please lmk! I can also tag out if anyone wants him to react to their character getting into magic shenanigans, etc. YeehawOther Notes: Rinea (
Also apologies for any slowness this past month, chronic illness hit me with a baseball bat and then i had a family event to attend, etc etc... if there's anything in particular i forgot about, let me know and we can continue/hash it out <3
Elphame putting up the statue of Rei like
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hey
consider: mamori checking in on (and meeting) rinea and making a terrarium with her (which we can absolutely handwave if you end up too overwhelmed by Old Man but just consider it. please. thank u)
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Shiranna's five
Character: Archer (EMIYA)
Magics: Cognitive & Blood
Plans: He's going to Celliwig and going to protect the circle by fighting. Maybe interested in getting him injured? Not too badly, but a little. But ngl having his canon point reversed to when he was still Shirou or something would be funny now that he's coming more into terms with things.
Character: Elsa
Magics: Kinetic & Animal
Plans: She's going to go with team Mamori to help out. Most likely to deal with the teleporting fairies or protecting the circle.
Character: Jean Kirstein
Magics: Animal & Healing
Plans: He's going to follow Zidane and at least protect the circle. I'm also kind of interested in failing with Synchronic Magic (since he has a lot of trust issues) and having his canon point reversed to a point where he's a(n even) brat(tier) teen who just wants to think about himself and to be able to curse that he's made decisions that put himself in danger. Ah the simpler times...
Character: Mamoru Chiba
Magics: Light & Green
Plans: He's going with Caster and going to be dealing with the teleporting fairies with his green magic to help him out. Also likely going to be teleported into awkward places a few times because why not.
Character: Ren Jinguji
Magics: Healing & Siphon
Plans: As Rei's servant he will see this through to the end and go with him to the marshes. He's likely going to help with the Synchronic Magic and heal anyone who needs gets injured and other supportive stuff.
Other: Here's Jean drinking from the ocean.
VG | Zidane & Naomi
Character Name: Zidane Tribal (Final Fantasy IX)
Magics: Kinetic | Bargaining
Ideas: So apparently he's leading the group at Lotus Pod Mountain oh boy! And they have Harpies as their 'mounts'... guh, he's married why would you do this to him? He might ask about trading, but he should be able to get through this without making a pass at his bird lady and just befriend. Finally, he thinks he could ask the Dullahan for a favor keeping the grounds safe since they are getting rid of the Fisher King which is probably something the horseman would be on board with since killing the unkillable(?) yes? So don't attack the horseman.
Character Name: Naomi Kimishima (Trauma Team)
Magics: Healing | Death
Ideas: No exact plans for her, but she could go with one group, end up teleported by the microscopic faes, and then stay to provide any help. Funny enough, she's worked with Synchrotic Magic before so... yay?
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Schmittchen | Toshirou Hijikata
Contact: This journal or schmoechen #2732 on Discord!
Character: Toshirou Hijikata |
Familiar: Crow Tengu (Arashi)
Magic Disciplines: Elemental & Death
Event Plans: Ahhhh, there are so many choices!! Since Hijikata helped with the Fisher King's exorcism he'll probably be a little exhausted after that, but he'll nonetheless pony up for the next ritual! But where to go... I think he'd strategically choose by mount, and a gryphon or pegasus sounds great to him (never mind that he already has a horse and an archaeopteryx!), but on an OOC level I'd also love to see him ride a fairy-winged pig or be lugged around by a harpy... if anyone's character (leader or not) would ask him to go with their group please help my waffling ass!! He just will refuse to go for an impundulu; those give him awful vibes (sorry Rei)!
Regardless of where he ends up (and hey, it may well be multiple locations), I can already tell you that his mason jar terrarium would suck, and on his own volition he'd prefer to guard the ritual and keep dangerous creatures at bay... but we also need some people actually carrying the ritual out, so if you'd like your character to do the synchronic magic with him, be my guest (it can also go haywire for one or both of them)!
Other Notes: Congratulations to all tournament winners!! ✨
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but regardless of what you decide, i'd love to do something with you...! i'll be more active with mamori for uh. for obvious reasons. but if you'd prefer tsumugi, we can work something out there, too!!
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Mari
Contact:
Character: Harry Potter &
Familiar: Rose the pink Pygmy Puff
Magic Disciplines: Kinetic / Elemental
Event Plans: No specific team choice at the moment, but he is going to be protecting the circle and teleporting micro fairies due in part of his kinetic magic. Also the fairies are going to remind him of those pesky Cornish Pixies he had dealt with back in his world.
Want him to accidentally teleport in and help your character in fighting dangerous creatures? Yes please! Hopefully he has gotten the hang of his new wind magic by then.
Other Notes: Congrats to the tournament winners!
Joy | Jade Leech
Player:Joy
Contact:
Character: Jade Leech |
Familiar: Ophi, the sea serpent
Magic Disciplines: Healing and Green
Event Plans: I'm still really torn on what mount I'd like him to end up with. It's kind of a tie between arkan sonney and Impundulu. The former because it would be both hilarious and convenient, the latter because it's the kind of horrible that fits. But either way he really hates flying, lol.
Otherwise, I'm really interested in having him do the terrariums because it's his hobby, so he'll be estatic. But I'm willing to have him involved in almost anything or run into people in different groups.
Not quite sure if I'll top level yet or not, since I've been worn out lately.
Other Notes: My gif game sucks so nada right now.
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Riddle | Xue Yang
MOUNT: Arkan Sonney - A white pig with the wings of the fairy. They're said to be very lucky, and can carry ten times their weight. It can alter its size, so when not being ridden, it can change into a piglet-- if it chooses to. They have quite stubborn personalities and do not like to be chased, so it's best to approach with manners and ask permission to approach. Those who partner with Arkan Sonneys tend to come into money more easily by sheer luck."
Plans: Come ride pigs with him!
Just imagine spoiling a little piglet when the journey is done!He is surprisingly good at what he does - Dark Magic/Death Magic - so if you're into that sort of thing (or have a strong stomach) this is the team for you, fam. Let's send the Fisher King where he deserves. See? It's fun to see justice done~no subject
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