Masquerade: A fey-woven mask of delphinium and crocus will play with her natural caginess and make her more open to levity. She's familiar with the protocols of a masque, and will reciprocate offers to dance with far less inhibition than she's naturally prone to. Likewise, she's more prone to actually answering questions of herself...until the hour is up and she's probably going to be q u i e t l y f u r i o u s about the slip-up, and may very well REMAIN in a foul mood for the remainder of the night.
Vernal Nope Pools: Cecelia will assure any and every person she sees walking into this bullshit that they're being dumb, and will likely do harm to herself in attempts to retrieve people she knows from them. Harmless her ass!!! That said, this means she's around for the act of waking. If you feel like having ur char owe a quietly wrathful woman a debt...fingerguns. Let's go.
She gets a rainflower for her trouble. She resents the symbolism, but what can you do.
Loch Manor: Wow, throw out some dubious magic disciplines and try to keep her away. She's getting a taste of blood magic, but she'd have gone out this way anyway because what the fuck don't just throw nefarious magics at unqualified people!! She'll be keen to help ferry fools who came this far, as well as the fool bannik himself while getting a sense of what her blood's up to.
Tl;dr From a player standpoint, I'm interested in: Dancing banter, gossip, starting CR with a magic kiss (and now u owe her thanks), and messing around with a monster in the spooky house.
cecelia ardenbury, an oc, played by elle, yeehaw
Contact:
Character: Cecelia Ardenbury &
Familiar/Primary Magic: unicorn/elemental
Event Plans:
Masquerade: A fey-woven mask of delphinium and crocus will play with her natural caginess and make her more open to levity. She's familiar with the protocols of a masque, and will reciprocate offers to dance with far less inhibition than she's naturally prone to. Likewise, she's more prone to actually answering questions of herself...until the hour is up and she's probably going to be q u i e t l y f u r i o u s about the slip-up, and may very well REMAIN in a foul mood for the remainder of the night.
Vernal Nope Pools: Cecelia will assure any and every person she sees walking into this bullshit that they're being dumb, and will likely do harm to herself in attempts to retrieve people she knows from them. Harmless her ass!!!
That said, this means she's around for the act of waking. If you feel like having ur char owe a quietly wrathful woman a debt...fingerguns. Let's go.
She gets a rainflower for her trouble. She resents the symbolism, but what can you do.
Loch Manor: Wow, throw out some dubious magic disciplines and try to keep her away. She's getting a taste of blood magic, but she'd have gone out this way anyway because what the fuck don't just throw nefarious magics at unqualified people!! She'll be keen to help ferry fools who came this far, as well as the fool bannik himself while getting a sense of what her blood's up to.
Tl;dr From a player standpoint, I'm interested in: Dancing banter, gossip, starting CR with a magic kiss (and now u owe her thanks), and messing around with a monster in the spooky house.